Dice'n'Drama

Eine West Marches-Kampagne in Valondria.

Benutzer-Werkzeuge

Webseiten-Werkzeuge


wiki:karriere:magier

Unterschiede

Hier werden die Unterschiede zwischen zwei Versionen gezeigt.

Link zu der Vergleichsansicht

Beide Seiten, vorherige Überarbeitung Vorherige Überarbeitung
wiki:karriere:magier [2020/01/26 23:56]
paedu [Start-Ausrüstung]
— (aktuell)
Zeile 1: Zeile 1:
-====== Magier ====== 
-Mennara is a world shaped by magic. Natural-born sorcerers 
-can tap into the arcane energies of the Verto Magica, while 
-others may be inadvertently launched on a path of magic after 
-discovering a powerful artifact or lost relic. Each land has its 
-own magical traditions, from the court wizardry of Terrinoth 
-to the colleges of sorcery in Al-Kalim. Despite their differences 
-in culture and training, all spellcasters have an understanding 
-of mysteries beyond the ken of other mortals that allows them 
-to dispatch their enemies or manipulate the world around 
-them by sorcerous means. 
  
-The reasons why Mages go adventuring are as varied as the 
-disciplines of magic they practice. The Runemasters of Greyhaven might seek out the sundered shards of the Orb of the Sky, 
-while Elven storm sorceresses defend their forest homelands by 
-hunting down ancient artifacts and Greyhaven-trained battlemages support the Citadel’s armies. Those who bargain with 
-dark powers — including the reviled hexers, necromancers, and 
-warlocks rumored to exchange secrets in Nerekhall — furtively 
-travel the lands in their selfish pursuits or in service to their master’s bidding. Wizards have not only the potential to incinerate 
-monsters with balls of fire, but are also students of knowledge; 
-most Mages are well-read scholars of the world’s secret lore. 
- 
-===== Karriere-Kompetenzen ===== 
-  * [[..:alchemie]] 
-  * [[..:disziplin]] 
-  * [[..:gelassenheit]] 
-  * [[..:wahrnehmung]] 
-  * [[..:arkan]] 
-  * [[..:abenteuer]] 
-  * [[..:ueberlieferungen]] 
-  * [[..:verbotenes_wissen]] 
- 
-===== Start-Ausrüstung ===== 
-  * Magischer Stab //oder// Zauberstab 
-  * Dolch //oder// Schleuder 
-  * Schwerer Robe //oder// 1 Ausdauer-Elixier 
-  * 1d100 Silber-Münzen 
- 
-{{tag>..:Karriere 
-..:Alchemie 
-..:Disziplin 
-..:Gelassenheit 
-..:Wahrnehmung 
-..:Arkan 
-..:Abenteuer 
-..:Überlieferungen 
-"..:Verbotenes Wissen"}} 
wiki/karriere/magier.1580079402.txt.gz · Zuletzt geändert: 2020/01/26 23:56 von paedu