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A quick wit and a swift blade are often better than a swift blade alone. From the merchant districts of Tamalir to the winding streets of Last Haven and in a thousand haunts in between, rogues and outsiders live by their cunning. These Scoundrels take many guises, whether they are scurvy pirates from the Kingless Coast, enigmatic assassins of the Al-Kalim fighting temples, cunning bandits roving the wilds of the Borderlands, savvy gamblers or confidence artists, or simple Free City cutpurses trying to make a living. Merchants, too, can be counted among the ranks of the Scoundrel; the canny Dunwarr Dwarf shopkeep who knows how to get the best price for his wares and the master Lorimor clockmaker who is as adept at traps as she is at crafting timepieces both fit the bill. As adventurers, Scoundrels survive by skill and wit rather than brawn or sorcerous talents. They tend to favor weapons of finesse and surprise over those that require raw might to use. A talented Scoundrel might be an archer or knife fighter, but is just as likely to be skilled in avoiding battle altogether, able to slip away into the shadows in the blink of an eye. Adventuring groups are always ready to welcome a Scoundrel into their ranks, for many situations require their unique talents. Whether the party needs someone to navigate a trapfilled dungeon, evade a watchful foe, or find an ally in a shadowy city, often only a Scoundrel will know just the trick.